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	<title>Monomorphic &#187; the future</title>
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	<description>Nystrom re-presents</description>
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		<title>Multiplayer protein folding game</title>
		<link>http://www.monomorphic.org/wordpress/multiplayer-protein-folding-game/</link>
		<comments>http://www.monomorphic.org/wordpress/multiplayer-protein-folding-game/#comments</comments>
		<pubDate>Tue, 10 Aug 2010 07:07:51 +0000</pubDate>
		<dc:creator>johan</dc:creator>
				<category><![CDATA[Computer science]]></category>
		<category><![CDATA[biology]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[HCI]]></category>
		<category><![CDATA[human condition]]></category>
		<category><![CDATA[the future]]></category>

		<guid isPermaLink="false">http://www.monomorphic.org/wordpress/?p=700</guid>
		<description><![CDATA[You read it here first &#8211; Monomorphic predicted this development in February. In a recent Nature article, researchers describe a multiplayer online graphical protein folding game, in which players collaborate against the computer to fold a protein correctly quickly. (Also: NYTimes article.) It turned out that the human players were successful compared to the computers, [...]]]></description>
			<content:encoded><![CDATA[<p>You read it here first &#8211; <a href="http://www.monomorphic.org/wordpress/making-playtime-useful-with-color-filling-games/">Monomorphic predicted</a> this development in February. In a recent <a href="http://www.nature.com/nature/journal/v466/n7307/full/nature09304.html">Nature article</a>, researchers describe a multiplayer online graphical protein folding game, in which players collaborate against the computer to fold a protein correctly quickly. (Also: <a href="http://www.nytimes.com/2010/08/10/science/10gamers.html?src=me">NYTimes article</a>.) It turned out that the human players were successful compared to the computers, and the comparison teaches us much about the problem solving heuristics that humans use. Which will be the next computational task to be turned into an online game?</p>
<p><a href="http://www.monomorphic.org/wordpress/wp-content/uploads/2010/08/foldit.jpg"><img class="aligncenter size-medium wp-image-701" title="foldit" src="http://www.monomorphic.org/wordpress/wp-content/uploads/2010/08/foldit-300x235.jpg" alt="" width="300" height="235" /></a></p>
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		<item>
		<title>Abundance and the culture of thrift</title>
		<link>http://www.monomorphic.org/wordpress/abundance-and-the-culture-of-thrift/</link>
		<comments>http://www.monomorphic.org/wordpress/abundance-and-the-culture-of-thrift/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 15:43:22 +0000</pubDate>
		<dc:creator>johan</dc:creator>
				<category><![CDATA[Philosophy]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[human condition]]></category>
		<category><![CDATA[the future]]></category>

		<guid isPermaLink="false">http://www.monomorphic.org/wordpress/?p=382</guid>
		<description><![CDATA[For a long time, the level of comfort allowed us by technology has risen persistently. This trend shows no signs of slowing down. One of two things would have to happen: either we reach some point where a fundamental barrier prevents us from extracting or converting certain natural resources beyond a certain rate, and this [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.monomorphic.org/wordpress/wp-content/uploads/2009/11/fish.jpg"><img class="aligncenter size-medium wp-image-399" title="Tiny fish" src="http://www.monomorphic.org/wordpress/wp-content/uploads/2009/11/fish-225x300.jpg" alt="Tiny fish" width="225" height="300" /></a></p>
<p>For a long time, the level of comfort allowed us by technology has risen persistently. This trend shows no signs of slowing down. One of two things would have to happen: either we reach some point where a fundamental barrier prevents us from extracting or converting certain natural resources beyond a certain rate, and this becomes a hard constraint on humanity for all time, or physical matter ends up being under our complete control. In this latter scenario, which I don&#8217;t view as unlikely, we&#8217;d be able to convert trash into useful things at our whim, for instance.</p>
<p>This scenario is sometimes referred to as an age of abundance. It may have a large intersection with the <em>singularity</em>, an idea <a href="http://www.ofb.net/~phoenix/vinge/vinge-sing.html">first championed in 1993 by Vernor Vinge</a>, or it may be a consequence or a necessary prerequisite of it. For now, let us focus on the economic aspect of abundance only.</p>
<p>If these things come to pass, one of the fundamental assumptions of classical economics &#8211; <a href="http://lesswrong.com/lw/oz/scarcity/">scarcity</a> &#8211; would be contradicted. I would suggest that we are culturally unprepared for this kind of world.</p>
<p>As countries&#8217; economic productivity increases, we are faced with the choice of whether to work less and enjoy the same standard of living, or work as much and enjoy a higher standard of living. My understanding is that people have always chosen the latter.</p>
<p>In <em><a href="http://en.wikipedia.org/wiki/The_Protestant_Ethic_and_the_Spirit_of_Capitalism">The Protestant Ethic and the Spirit of Capitalism</a></em>, <a href="http://en.wikipedia.org/wiki/Max_Weber">Max Weber</a> puts forth the view that the development of capitalism in Europe was largely influenced by protestant values, particularly Calvinist ones. Even though many European peoples today consider themselves to be secular, it is clear that a Christian legacy has left a big mark on contemporary European culture. Simply put, many people only feel proud when they work and feel that they serve a useful purpose to their country. This is why they cannot choose to work less.</p>
<p>In an era of abundance, people would not be needed for the carrying out of most tasks. If they insisted on carrying out the tasks anyway, they would have to know that they were being costly and useless, thereby depriving them of enjoyment &#8211; unless we deluded them!</p>
<p>I see a few ways out of this situation.</p>
<ul>
<li>Craftsmanship is considered a uniquely human and artistic activity, and people who turn to art and crafts can continue to feel that they are important.</li>
<li>Some work is fundamentally centered on human interaction and human meetings, for instance care, psychotherapy, hairdressing and leadership. These roles are unlikely to grow useless even as technology advances (purely materially).</li>
<li>Culture would have to change, allowing people to rest and feel valuable even without contributing to their society&#8217;s affluence. If this is possible or not is an open question.</li>
</ul>
<p>I should point out that the contribution-as-pride mindset is a feature not just of European protestant cultures, but also seems to be one of Japan &#8211; though for different reasons. And probably one of many other countries as well.</p>
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		<title>Iran, Twitter and information control</title>
		<link>http://www.monomorphic.org/wordpress/iran-twitter-and-information-control/</link>
		<comments>http://www.monomorphic.org/wordpress/iran-twitter-and-information-control/#comments</comments>
		<pubDate>Fri, 26 Jun 2009 02:03:29 +0000</pubDate>
		<dc:creator>johan</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[society]]></category>
		<category><![CDATA[the future]]></category>
		<category><![CDATA[web]]></category>

		<guid isPermaLink="false">http://www.monomorphic.org/wordpress/?p=127</guid>
		<description><![CDATA[We&#8217;ve now had just over a decade of truly mainstream access to and use of the internet. I think I personally took my first stumbling steps on the web around 1995-1996. At the time, it was a limited phenomenon, rife with poor design. It was hard to see what was eventually going to come out [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.monomorphic.org/wordpress/wp-content/uploads/2009/06/photo.jpg"><img class="size-medium wp-image-138 aligncenter" title="Ahmadinejad protesters in Ebisu, Tokyo" src="http://www.monomorphic.org/wordpress/wp-content/uploads/2009/06/photo-300x225.jpg" alt="Ahmadinejad protesters in Ebisu, Tokyo" width="300" height="225" /></a></p>
<p>We&#8217;ve now had just over a decade of truly mainstream access to and use of the internet. I think I personally took my first stumbling steps on the web around 1995-1996. At the time, it was a limited phenomenon, rife with poor design. It was hard to see what was eventually going to come out of that. And even today, it&#8217;s hard to see what today&#8217;s internet will eventually evolve into.</p>
<p>If it wasn&#8217;t clear before, the events of the past week have made it clear that the internet is a valuable tool for democracy. When everybody can broadcast to everybody else, as opposed to just a select few broadcasting, it&#8217;s difficult to control the information flow. Repressing select bits of information becomes hard &#8211; the repression just results in the information getting more attention. In the aftermath of Iran&#8217;s elections, it <a href="http://www.raleighpublicrelations.com/iranian-tweets-heard-round-the-world/">seems</a> one of the most important communication channels for protesters was Twitter.  <a href="http://www.latimes.com/news/opinion/la-oe-rutten24-2009jun24,1,110450.column">The situation is being likened to Tiananmen square</a>. Together with everybody else, I could follow #IranElection as the events unfolded. It went to the point where the <a href="http://www.reuters.com/article/rbssTechMediaTelecomNews/idUSWBT01137420090616">US State Department asked Twitter to delay upgrades</a> in order to keep the service operative, supposedly because of Twitter&#8217;s importance in Iran.</p>
<p>I don&#8217;t know enough about the candidates to take sides in Iran, but I think one of our fundamental principles should be that nobody should seek to rule by repressing communication. Today, the Internet is a free communications device that anyone can use. How long will it stay this way? When legislators seek to clamp down on the Internet&#8217;s uncontrolled nature and regulate it for one reason or another, we should protest. Unrestricted mass communication for everyone is too important an invention to give up.</p>
<p>For those who read Swedish, Rasmus Fleischer has written a <a href="http://copyriot.se/2009/06/18/iran-internet-och-fragan-om-det-politiska/">brilliant post</a> on the events from a philosophical-historical perspective.</p>
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		<title>Why are micropayments not taking off?</title>
		<link>http://www.monomorphic.org/wordpress/why-are-micropayments-not-taking-off/</link>
		<comments>http://www.monomorphic.org/wordpress/why-are-micropayments-not-taking-off/#comments</comments>
		<pubDate>Wed, 17 Jun 2009 13:49:13 +0000</pubDate>
		<dc:creator>johan</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[society]]></category>
		<category><![CDATA[the future]]></category>

		<guid isPermaLink="false">http://www.monomorphic.org/wordpress/?p=98</guid>
		<description><![CDATA[Micropayments are an old idea. Examples of services using something that might be called micropayments today are Apple&#8217;s App Store (for the iPhone), Sony&#8217;s Playstation Network, various MMORPGs, etc. However the typical payment sizes are still quite large:  the smallest possible payment on the App Store is 100 yen (1 dollar). With even smaller payments, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-medium wp-image-105" title="jtree" src="http://www.monomorphic.org/wordpress/wp-content/uploads/2009/06/jtree-300x225.jpg" alt="jtree" width="300" height="225" /></p>
<p>Micropayments are an old idea.</p>
<p>Examples of services using something that might be called micropayments today are Apple&#8217;s App Store (for the iPhone), Sony&#8217;s Playstation Network, various MMORPGs, etc. However the typical payment sizes are still quite large:  the smallest possible payment on the App Store is 100 yen (1 dollar). With even smaller payments, say around the value of 0.001 dollars or less, a new range of possibilities is opened up. For those who worry about payment costs, it will probably soon be economically feasible to make payments in the order of 1 millionth of a dollar, given that network costs, processing costs, and storage costs go down all the time &#8211; the economics of electronic payment are really changing. Fraud is probably a much bigger hurdle to overcome.</p>
<p>My case for micropayments is about derivative works. I&#8217;m not sure what copyright laws will look like in the future, but it is likely that payments and some kind of monetary system will remain in the picture. With the rise of the internet and various kinds of legal and quasilegal file sharing (the American term &#8220;fair use&#8221; might apply here), a certain kind of derivative work has proliferated. Songs being remixed, music videos being created by fans on Youtube (usually consisting of the song in its original form and fan-made footage), memes floating around. The available technology eases the process of creating derivative works massively.</p>
<p>The existing legal framework was clearly not designed for this. As an amateur musician, I sometimes make music. Once, several years ago, I wanted to sample a tape recording made by Andy Warhol and use it as part of one of my works. After having e-mailed the Andy Warhol Museum, I was told that a written agreement would have to be set up with the Andy Warhol estate. (I have never made a penny from my recordings; they are made strictly for my own amusement, so there was no benefit for me in going through with a cumbersome process). Different countries have different sampling laws, for instance in Sweden sampling something like 10 seconds for use in your own music is allowed without prior agreement. However, the point here is that with a sufficiently advanced major micropayment system, this process could be made much smoother.</p>
<p>Consider completely original works, their derivative works, derivatives of the derivatives, and so on for a certain number of steps. In mathematical terms, this forms a graph (or rather a tree/DAG), branching out and connecting all the included and indirectly included items. With micropayments, it might be possible to pay the creators of each included work automatically by sending money down these connections, slightly reducing the payment amount on each depth level. (The hard thing here is determining the amount to pay and the reduction amount on each step &#8211; this would depend on how much the included work has been changed and how prominent it is, among other things). All of this should be fully automatic.</p>
<p>With such a system in place, anyone could sample anything at any time without worrying about legal agreements. Creators might receive a very large number of possibly very small payments. It&#8217;s unclear if the final payment distribution would be different from today, but I&#8217;m convinced that more derived works would be created.</p>
<p>However, it&#8217;s an open question whether these payments always have to be monetary. Can we envision other compensation systems for the digital world (which do not convert to cash)?</p>
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		<title>Computing in and with the physical world</title>
		<link>http://www.monomorphic.org/wordpress/computing-in-and-with-the-physical-world/</link>
		<comments>http://www.monomorphic.org/wordpress/computing-in-and-with-the-physical-world/#comments</comments>
		<pubDate>Thu, 11 Jun 2009 06:59:50 +0000</pubDate>
		<dc:creator>johan</dc:creator>
				<category><![CDATA[Computer science]]></category>
		<category><![CDATA[Philosophy]]></category>
		<category><![CDATA[applications]]></category>
		<category><![CDATA[society]]></category>
		<category><![CDATA[the future]]></category>
		<category><![CDATA[web]]></category>

		<guid isPermaLink="false">http://www.monomorphic.org/wordpress/?p=62</guid>
		<description><![CDATA[Computers are connected to people, and to the physical world, through input/output devices. These are not just keyboards, mice, monitors, printers etc, but also various sensors, e.g. temperature, light, movement sensors and video cameras, and output devices like industrial control systems or robots. Every day, we increase the extent of what computers can observe, and [...]]]></description>
			<content:encoded><![CDATA[<p><img class="size-full wp-image-84 alignleft" style="margin: 5px;" title="rubik_small" src="http://www.monomorphic.org/wordpress/wp-content/uploads/2009/06/rubik_small.jpg" alt="test caption" width="240" height="180" /></p>
<p>Computers are connected to people, and to the physical world, through input/output devices. These are not just keyboards, mice, monitors, printers etc, but also various sensors, e.g. temperature, light, movement sensors and video cameras, and output devices like industrial control systems or robots. Every day, we increase the extent of what computers can observe, and what they can affect.</p>
<p>Computers are also more connected to each other, thanks to the internet. So now, by virtue of being connected to computers, physical objects are becoming indirectly connected to each other more and more. One of the consequences of this is that physical objects can manipulate other physical objects in different ways, even when they are far away or otherwise unrelated to the sending object. In other words, the internet is converging with the physical world. This is sometimes called the <a href="http://www.iot2008.org/">internet of things</a>.</p>
<p>An example: <a href="http://www.nabaztag.com/en/index.html">The Nabaztag</a> is a rabbit like internet connected object that has many novel ways of interacting with its environment. However, it&#8217;s an artificial object created for this purpose &#8211; the real changes are when conventional objects around us become connected unexpectedly. The Economist has an article about <a href="http://www.economist.com/science/tq/displaystory.cfm?story_id=13725743">what happens when cars become connected</a>. Quote from the article:</p>
<blockquote><p>“We can stop looking at a car as one system,” says Rahul Mangharam, an engineer at the University of Pennsylvania, “and look at it as a node in a network.”</p></blockquote>
<p>In preparing for the future, it would be prudent to anticipate a world where things are interconnected even more strongly today. I can think of several problems and opportunities that would arise in such a world:</p>
<ul>
<li>Safety, ownership and security become much more important. Today buildings and property are protected by locks and physical barriers. What happens when the weakest link in a security chain is a bit switch in computer memory? (We already have this in many situations today, but those systems tend to be less connected. The pressure to be more connected will turn those bit switches into greater risks.)</li>
<li>Privacy and anonymity on one hand, versus openness and identification on the other, will acquire even more importance. I expect we will have the ability to control in great detail what information we want to reveal about ourselves and our objects, and to whom and what. For instance, there are experiments with software to accumulate footage from many different CCTV cameras and reconstruct a realistic three-dimensional model of physical reality. There are as many exciting applications as there are dangerous ones (from a surveillance state perspective).</li>
<li>Completely unrelated objects might be linked to each other in interesting ways by their owners. I might set up a Rubik&#8217;s cube so that entering a particular combination on its faces makes my computer decrypt a hidden file (maybe this isn&#8217;t very good from a security perspective). The color and intensities of highway streetlights might change dynamically depending on where the cars are. Depending on whether my friends did something interesting today (found out by observing, for instance, their twitter feeds), I might want the speed dial numbers to appear in a different order on my phone. (The system could also try to figure out which friends I might be likely to contact based on my own actions).</li>
</ul>
<p>But these are all trivial examples.</p>
<p>A related, but different (as I understand it) topic is <a href="http://admissions.media.mit.edu/research/group/physics-and-media">being researched</a> by Neil Gershenfeld at the MIT Media Lab. They call it &#8220;bringing the programmability of the digital world to the physical world&#8221;. This seems focussed on creating programmability without conventional computer equipment. If brought to fruition, it might have some consequences in common with increased connectivity.</p>
<p>Indubitably, these questions will enter mainstream politics increasingly in this century. Ideally, the necessary debates will be informed ones, and held early rather than at the last minute when faced with crises.</p>
<p><a href="http://www.flickr.com/photos/tonyjcase/2262229518/">Image by Great Beyond</a>. <a href="http://creativecommons.org/licenses/by-nc-sa/2.0/deed.en">Some rights reserved (CC)</a>.</p>
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